Optimisations to the Balloons! servers

We had some issues this week with the Balloons! servers and while they didn’t get bad enough to cause a noticeable slowdown to users but as usage of Balloons! has ramped up this week the servers were gradually slowing down:

The advantage of being at the end of a cellular data connection is that even with response times occasionally going over 1000ms! it never got bad enough to notice while using the application.

Anyway, I deployed some optimisations to the server today and am very happy with the results.

That should keep us going for a while!

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